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The sequence
of colors on the starting post determines the order in which players
shall play, starting from the top color and proceeding downwards
· Player 1 must place the ball in a direct line between the starting
post and the first wicket
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The tour
of the ball continues through the first set of two wickets (#1 &
2), through the single wicket off-set to the right (#3), back towards
the middle wicket (#4), back towards the right (#5), and then to
the set of two wickets in front of the turning post (#6 & 7). Play
then turns back to the starting post, first to the single wicket
off-set to the right (#8), then back to the middle wicket (#4),
back right to the final single wicket (#9), and then back through
#1 & 2.
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A stroke
is awarded for each wicket passed through; if upon starting a player
passes through both #1 and 2, 2 strokes are awarded.
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Once a
ball has come to rest and all awarded strokes within that turn have
been used, the ball remains in play and is "live" to all others.
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Players
receive one stroke for striking the turning post, and must play
the ball back through #6 and 7 from where the ball comes to rest
after striking the turning post.
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If a participant
strikes another players ball, whether intentionally or by accident,
he or she is given the choice of either two additional strokes or
striking ("roqueting") the struck ball and one additional stroke.
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If you
go through a wicket backward you lose your next turn.
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Roqueting
an opponent's ball involves placing your ball in direct contact
with it, placing your foot on your ball, and then striking your
fastened ball. The effect of this, depending upon the speed and
accuracy of your swing, is to send the opponent's ball well out
of an advantageous playing position.
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If two
strokes are taken rather than a roquet and a single stroke, the
initial stroke is taken from one mallet head away from the struck
ball.
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A player
can only accumulate 2 strokes at a time.
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If a player
hits an opponent's ball and both pass through an arch, one stroke
is won. · A stroke counts, however slightly a ball is moved.
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If a player
misses the ball completely, they may strike again.
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If a player
plays out of turn, all balls are returned to their original positions,
without penalty, and the rightful player resumes play.
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If a player
roquets another ball and then passes through an arch, he or she
is awarded the mandatory one stroke, but must pass through the wicket
again.
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No ball
can roquet the same ball twice until it passes through a wicket,
roquets another ball, or strikes the turning post.
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If a player
strikes a ball through the proper wicket and then passes through
the same wicket in the same turn, normal roquet rules apply.
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If more
than one ball is struck in a single stroke, play proceeds from the
initial ball hit. Play off all other balls is then permissible.
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A ball
has not passed through a wicket (or is "bridged") if the handle
of the mallet touches the ball when laid across the wicket on the
side from which the ball was struck.
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When a
player's ball is "bridged", the player's mallet must not come into
contact with the wicket when striking the ball. If the wicket is
touched, the ball is returned to its original position and the turn
is forfeited.
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The first
ball to successfully complete the course as described, upon hitting
the starting post, becomes a "death ball" or "rover."
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A "rover"
is allowed to move freely around the course, and striking any other
ball results in the "death" of that ball. The "rover" may then roquet
the struck ball in trumph. The struck ball is out for the duration
of the game.
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If a "rover"
goes through a wicked it is he is out of the game
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A "rover"
may only earn extra strokes by striking another ball.
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Any ball
to complete the course and avoid being struck by the death ball
becomes a "rover" as well. The last "rover" alive wins.