of Croquet

Croquet

Objective:

Navigate around the field of play and knock out opponents

Tournament Rules:

Sign will be before Lawn Olympics kicks off. The 2001 Tournament is limited to 18 people. A Drawing will be held day of for the tournament spots. There will be a preliminary round and a final round.

Preliminary Round:

Groups of three will play. There will be six preliminary games. The winner of each will move on to the finals.

Final Round:

The Six winners from the prelim round will compete for the LO01 Croquet World Title

How To Play

  • The sequence of colors on the starting post determines the order in which players shall play, starting from the top color and proceeding downwards · Player 1 must place the ball in a direct line between the starting post and the first wicket

  • The tour of the ball continues through the first set of two wickets (#1 & 2), through the single wicket off-set to the right (#3), back towards the middle wicket (#4), back towards the right (#5), and then to the set of two wickets in front of the turning post (#6 & 7). Play then turns back to the starting post, first to the single wicket off-set to the right (#8), then back to the middle wicket (#4), back right to the final single wicket (#9), and then back through #1 & 2.

  • A stroke is awarded for each wicket passed through; if upon starting a player passes through both #1 and 2, 2 strokes are awarded.

  • Once a ball has come to rest and all awarded strokes within that turn have been used, the ball remains in play and is "live" to all others.

  • Players receive one stroke for striking the turning post, and must play the ball back through #6 and 7 from where the ball comes to rest after striking the turning post.

  • If a participant strikes another players ball, whether intentionally or by accident, he or she is given the choice of either two additional strokes or striking ("roqueting") the struck ball and one additional stroke.

  • If you go through a wicket backward you lose your next turn.

  • Roqueting an opponent's ball involves placing your ball in direct contact with it, placing your foot on your ball, and then striking your fastened ball. The effect of this, depending upon the speed and accuracy of your swing, is to send the opponent's ball well out of an advantageous playing position.

  • If two strokes are taken rather than a roquet and a single stroke, the initial stroke is taken from one mallet head away from the struck ball.

  • A player can only accumulate 2 strokes at a time.

  • If a player hits an opponent's ball and both pass through an arch, one stroke is won. · A stroke counts, however slightly a ball is moved.

  • If a player misses the ball completely, they may strike again.

  • If a player plays out of turn, all balls are returned to their original positions, without penalty, and the rightful player resumes play.

  • If a player roquets another ball and then passes through an arch, he or she is awarded the mandatory one stroke, but must pass through the wicket again.

  • No ball can roquet the same ball twice until it passes through a wicket, roquets another ball, or strikes the turning post.

  • If a player strikes a ball through the proper wicket and then passes through the same wicket in the same turn, normal roquet rules apply.

  • If more than one ball is struck in a single stroke, play proceeds from the initial ball hit. Play off all other balls is then permissible.

  • A ball has not passed through a wicket (or is "bridged") if the handle of the mallet touches the ball when laid across the wicket on the side from which the ball was struck.

  • When a player's ball is "bridged", the player's mallet must not come into contact with the wicket when striking the ball. If the wicket is touched, the ball is returned to its original position and the turn is forfeited.

  • The first ball to successfully complete the course as described, upon hitting the starting post, becomes a "death ball" or "rover."

  • A "rover" is allowed to move freely around the course, and striking any other ball results in the "death" of that ball. The "rover" may then roquet the struck ball in trumph. The struck ball is out for the duration of the game.

  • If a "rover" goes through a wicked it is he is out of the game

  • A "rover" may only earn extra strokes by striking another ball.

  • Any ball to complete the course and avoid being struck by the death ball becomes a "rover" as well. The last "rover" alive wins.